maint. You start healing up, the enemy forgets about you and show you broadside. This is mainly because you can share a Gneisenau captain between Gneisenau, Scharnhorst and Tirpitz.New comments cannot be posted and votes cannot be castA game about huge boats. I'd go AFT-MS-CE if T8 carriers were common and MS-AFT-CE if T8 carriers are not common. I would strongly recommend grabbing both.

Bismarck and Prinz Eugen were detected moving into the Denmark Strait by the HMS Suffolk and Norfolk on 23 May 1941 at approximately 19:22. Engage! Bismarck build, captain skills, upgrades and modules. The secondaries don't often do a ton, but they are really fun and make playing it a lot of fun :) If I get to an 18 point captain, I'd like to get IFHE or w/e it is. You use your PRIMARY ARMAMENT and get a devastating strike. Thanks for any advice!Preventative maintenance (1), expert marks (2), basics survive (3), manual fire secondary (4), concealment (4)Coupled with the following upgrades: Aux arm 1, damage control 1, secondary battery mod 2, steering gears 2, concealment mod 1.Expert marksman really isn’t needed, the turret traverse is pretty quick.PM / AR / BFT / AFT / MS ....then the remaining is at the discretion to the capabilities of the ship. Hello everyone, the KMS Bismarck is back with a vengeance, it was always one of the most fun German battleships to play in world of warships but now with the buff to dispersion that the German BB line has received in the most recent patch it truly has become a force to be reckoned with and even more fun to play.
I'd go AFT-MS-CE if T8 carriers were common and MS-AFT-CE if T8 carriers are not common. At the moment you can re-shuffle captain skills for free – I would recommend you try a few combinations to see what you like. I think it affects secondaries? Captain builds can be tested & sent to other warship players. VIII. First things first, here are a few suggestions: Go easy on level 4 skills. catapult fighters first and took BFT, provides more AA defence, and the fighters can spot torps while hydro is on cooldown. Be First to Comment Leave a Reply Cancel reply.

Suggestions?You need to completely respec, you are fully prioritizing the secondaries/brawling, but you have forgotten that the secondaries are your SECONDARY ARMAMENT. I think it affects secondaries? Never submarines, they said. I hope you all enjoy the video and until the next time, keep sailing it like you stole it o7 Published in World of Warships. A full concealment build drops your concealment to 12.3km. Never submarines, they said. Thanks for any advice! Captain Build Recommendations. This is good for 2 reasons, 1) since you are closer, your guns have better accuracy meaning that you should be getting bigger/better hits and 2) There is only 1.7km more before the enemy gets into your secondary range. If you're uptiered hard, AFT isn't gonna stop late-game carriers from insta-sinking you either way.Go the magnum dong build: PM, ar, bft, aft, manualTirpitz, Scharnhorst and Gneisenau share my 14-point secondary captain: (1) PM, (2) AR, (3) BFT, (4) AFT/MFCSABismarck now has a 17-point survivability build: (1) PT, (2) HA, (3) BoS/SI, (4) CE/FPFor the best bang for your buck, you have a strong build. With guns. Discussion .
This means that your secondaries can actually be useful, rather than you being nuked 14.3km away.That's the theory. References to specific designs, models, manufacturers, and/or modifications of ships and aircraft are used only for the purpose of historical consistency and do not assume any funding or other involvement in the project on the part of the holders of trademarks. Press question mark to learn the rest of the keyboard shortcutsCookies help us deliver our Services. With guns.