It was not too expensive and could be deployed in large groups.

Soviet commanders can even the odds by constructing more than one War Factory in order to produce Heavy tanks faster, thus allowing them to overwhelm Allied tanks (this of course requires a lot of resources). This makes the Destroyers best suited to escorting Cruisers which forms a tough combination, with the former providing anti-air and anti-submarine defenses so the latter can deliver devastating bombardments that can quickly level buildings. When Elite, the Destroyer's cannon would have improved dramatically, to the point the ship could destroy structures from safe distances very quickly with its cannon. The aim of this mod is to pay tribute to old Command & Conquer games, while giving YR a fresh feel in a brand new cold war context. It can attack any ground and air targets and is expected to be the last unit standing. Red Alert 2 ; Testing Tank Destroyers Sign in to follow this . When Elite, the Destroyer's cannon would have improved dramatically, to the point the ship could destroy structures from safe distances very quickly with its cannon. Slow and steady. The German tank destroyer was an Allied anti-armour tank during the first and second iterations of the Third World War. Pride of the Allied Navy! Their cannon was effective against other ships, like However, they also had a number of weaknesses: firstly, Soviet submarines in numbers could take out Destroyers because they had a faster reload time.

When moving [edit | edit source] Charting path. Requires Allied battle lab. Preparin' jets for takeoff. Strangely, the main gun does not feature a rotating animation. Welcome to Red Alert 20XX. It was not too expensive and could be deployed in large groups. If all vehicles are destroyed, tank destroyers become like any other tank, with no preferred target, and will attack the nearest building or infantry unit. If the Destroyer is lost, its child Osprey will be lost as well; an airborne Osprey will crash even if a nearby destroyer needs a replacement. The Destroyer was the main Allied warship and was widely deployed on every Allied naval base.

New heading set. If the Destroyer is lost, its child Osprey will be lost as well; an airborne Osprey will crash even if a nearby destroyer needs a replacement. Jump to: navigation, ... so 1 Destroyer can replace 2-3 gunboats in taking on one submarine. As the Soviet Union further encroached on its neighbors from every direction, the Allied Nations sought a versatile solution to coastal threats that could press onto the shore to secure a beachhead. Its advanced armor-piercing gun is weak against enemy infantry and structures. They are stronger than the Allied tanks but more expensive to produce, and slower. Its armor has improved and it gains the ability to self-heal, essentially becoming a small battleship. Testing Tank Destroyers. Increased strength, firepower, rate of fire, self-healing Destroyer (Red Alert 1) From Command & Conquer Wiki. Role Artillery vehicle Armament Prism weapon Tier: 3 Tech level 8 Properties Hit points 150 Armour type Light Production Cost $1200 Build time 0:48 Produced by Allied war factory.

Command & Conquer Wiki is a Fandom Gaming Community. Hold the course. They prioritize enemy vehicles above all other targets, and will completely ignore any building or infantry unit while at least one enemy vehicle exists on the battlefield. The Assault destroyer was an Allied warship used during War of the Three Powers and the Command& Conquer: Red Alert 3: Uprising and manufactured by Gerhardt-Giraud Shipworks. It is not known to operate after the events of the The destroyer is voiced by Gregg Berger, who also voiced the In order: English/French, German, Korean, Chinese. Combat Ground attack 100 150 (when … For other uses, see Destroyer.. During the Third World War, the Allies developed a new version of the Destroyer.