The idea is to look at each upgrade the slot the UU is in and give you the ability to compare numbers between them, so that you can decided whether to try the UU or another upgrade or not.
I saw I have a mission to get the Legendary Upgrade. It should also enable commanders to take advantage of situations when an enemy turns and exposes a side of their hull.
Why on earth do u want to use IFHE on the Yoshino?
Just play as if you are permanently spotted from the very first time you get spotted, and kite, kite, kite!!! Ill get to the Conqueror this weekend, probably gonna use it in Clan Battle next week.
[TTT] I felt it at the first CB.
That way you aren't first for being spotted.
You do lose the dispersion bonus though.
Able to just laugh in every other BB's face... from safe distance
So I find I get shot at far more with it fitted. Testing the Legendary for Henri IV, it increases gun range and rate of fire at a cost of detection. And with IFHE you double laugh at Stalin / Moskva. . I'll try to solicit some data on the main French Cruiser page.
Of course if you just want to play long range sniper with this upgrade, why not skip CE completely and take IFHE so your HE can nail Khabs, Stalingrad and other 50mm armored ships.
; Slot 2: Damage Control System Modification 1 is the best option, as Henri IV is a large target to planes, torpedoes, and HE shells. General opinion seems to be that the legendary module for Henri should normally be fitted. Support The Daily Bounce - WoT & WoWS News, leaks, and more!
So I find I get shot at far more with it fitted. and a straight up killer if played out right with speed, dance, distance, torps, calibre/ifhe and reload booster.
This shows the upgrade gives you the concealment (same 12.7 concealment) AND the gun changes in the same upgrade. Playing since I was six years old, from Streets of Rage on my Sega Mega Drive to World of Tanks, I've never stopped since and will always love games. However, WR is acceptable.
Henri IV’s guns are her lifeline and this reduces the chances of them being knocked out. Huge World of Tanks fan and by far, the game I've played for the longest time.
Captain Skill Calculator for World of Warships.
Tough getting hits though.
You set 2 fires on a BB, see him repair, use reload booster to set 3 permafires on him, watch him run away, and then do it to a new guy.
Maybe it helps if you zoom out one notch when in binocular view.
Her 127 mm/54 Mle 1948 guns were mounted on the De Grasse and Colbert-class cruisers, as well as the T47 and T53-class destroyers. Perfect for killing almost dead ships. Haven't played the Henri lately. I tried it out myself a while back but really did not get on with it. If you like my content, please consider donating. Some have said the new meta, with 2 CVs per battle has made concealment somewhat irrelevant. Optimal Configuration Upgrades. 15.9 km. A 10% hit rate on 200 incoming shells is going to be more damaging than a 10% hit rate on 100 incoming shells after all. Seems WG keeps increasing ships that have it (mostly Russian for some reason). I havent even tanked this much in my Kurfurst with full tank build. You have until Dec 31st, I just unlock Henri IV few days ago (my first and only Tier X), make some games with her to understand the ship. Henri is not a ship that is built for zipping around the map in. I can't tell you about the Henri IV as I'm still on Algerie, sorry.
–18% to main battery loading time 2.
I tried it out myself a while back but really did not get on with it. I tried it out myself a while back but really did not get on with it.
The ship featured a powerful propulsion plant and a very high speed.Proudly standing at the peak of the French cruisers tree, Several trade-offs must be made in order to squeeze guns of this caliber on to a cruiser hull: they have the second longest reload time, below-average shell velocity, and there are only nine of them.
WG is moving the UUs to the Research Bureau for RB point. The LM is great fun for Randoms, because people there are too shitty to properly hit a Henri.
I have not yet used IFHE, because I just used a 10 point Azuma captain and went for other skills first, but might get an IFHE build towards the end. IV - Path of the Tiger (Tier 2 Troop Upgrade): This upgrades your Tier 2 troops, making them much stronger. Besides that, we’ve considered your feedback and decided not to implement changes to the UU at the current time and see what the effect of the changes for X Henri IV in Update 0.9.5 will be.
I love the Henri Legendary. If you are at long range, picking where you will hit a ship is pretty iffy. as that is what the henri is: a bait boat. Im not trying to be a D-bag here, but you are playing it wrong. This is a list of all the [Legendary] (aka orange) items in the game and generally where they come from or how to obtain them. If you find any errors, please let me know and I will update the error appropriately. For any kind of competitive, the concealment is too bad. Master Thread link for ALL T-10 Unique (Legendary) Upgrades So, is the feeling still go for LM on the HIV? In 8.0, Jan 2019, the CE skill changed to a flat -10% for any ship, so UU, CE & Camo went from 15.9km to 16.1km, CE & camo went from 14.1km to 14.5km and CE, CE module, & camo went from 12.7km to 13km.
Players tend to fixate on the first target that they see, and with the legendary module, I find that I am often seen before other battleships, never mind other cruisers. 125000. After some time your priority target counter stays at zero, they get bored and look for targets that they can hit.