Track them perfectly and capital guns are only used for last drifter bs … not done it myself but that’s prob. Hello I been playing the game a lot latly and i was wondering. Its like using a battleship that has 3 times the damage.Easier to manage a dread than a carrier and 3 fighter wings. There are different ways to do it. Dreadnought 101. The fact that the aggro keeps switching to your fighters and you will lose some, will impact negatively on your isk income.I would like to see triglavian dread with capital desintegrator with extra damage but only towards capital ships, not subcaps.That would be interesting.

EVE_NT, a player group, ran the production of it - but CCP still had to have the referees, come up with the rules, maintain the server, foot the bill for space nerds to fly out and commentate, etc etc. When they reach their preferred orbiting distance - which is quite far for many sleepers, and start moving sideways, you can still web them down with a dedicated webber and make them not move again.Tracking computers webs and paints. I have two questions:1 - How does this work? There are different ways to do it. A other way is have 3 dreads all cap fit, bookmark the site so you land in a good spot, and smartbomb so all the battleships spawn, kill the battleships, kill the drifter, and make much more isk/hour.Carriers are not used cause sleepers shoot drones, and also carriers are going to have trouble tanks 3-5k dps during the site. as people say with Mega corps camping the gates and all that?

< > © Valve Corporation. Now I get how carriers don’t do well in these sites. I wouldn’t ask the question if multiple ships are allowed - you can literally do anything with multiple ships.You may want to ask such questions in the appropriate forum by the way. As a result, the UniWiki will soon be removing its repository of ship fittings. If Dreadnaughts or any capital ship is allowed in hi sec? I would Appreciate any answer to this question. The dread took a long, long time to kill things because it couldn’t get good hits.I live in a C1 wormhole, so Dreadnaught ratting would be way too much for me. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews ... That said, there are several dreadnoughts in high sec. They clear the site real quick, kill the drifter, and make about 600mil per site. But I have my answers now - thanks.Rats have quite a bad AI, even if sleepers improve it a bit when they try to focus logistics or EWAR ships. One way is certain dreads have HAW guns, some have Capital guns. Whole fleets of triglavian origin. I’m still surprised that a couple of tracking computers will solve the dread’s tracking problems enough to run these sites well, and surprised that the rats burn straight away. Hmm Alright i was curious about that thanks for Answering the Question I been operating in hi sec for awhile and been wanting to go into low Sec. Mirrors and enables advanced search options to browse the EVE-Online forums. Check My IP Information All Channels Ships and Modules Dreadnoughts? I hear wormholers use these things in wormholes to farm sleeper sites. problem mostly solvedHow far can a dread project webs? problem mostly solvedHaw guns prob. The main role of a Dreadnought is to deal massive damage to big, almost-stationary targets, 99% of the time in PvP. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts.The author of this thread has indicated that this post answers the original topic. The alternative guide to the EVE-Online forums.

But I have some knowledge in wormhole ratting, so I’ll try to help you as best as I can.Yes, XL weapons have the worst tracking, and it’s logical.